However, there is a lot of code in the Freeflight 2.4 app which takes a lot of time to get the video stream part, but I did not have the time, so I chose for an easier way as I explained before. So, if there is someone with this problem, then you could use the source-code of the official app called "Freeflight 2.4", because that one is specially made for Android. Unfortuantely there is no information on the internet about the Parrot AR Drone 2.0 using Xamarin Android. AAR which contains the same files as the Vitamio library in the project I was talking about before and the most important, no errors appeared :) I am using this library because it's using. Because there is this Xamarin Android version known, but that's an old version, so I decided to use the Vitamio library which can be found here. What I did was trying to use the Vitamio library which Xamarin Android supports. Namely via OpenCV and a library called "Vitamio". Suggested Alternatives Additional Details The name Xamarin should not be used in namespace and nuget name There is a newer prerelease version of this package available. About Created to support a solution that needed ffmpeg to control camera devices. However, there was this guy: who made the video stream in two different ways. Min 4.4.26 This package has been deprecated as it is legacy and is no longer maintained. FFmpeg library to run ffmeg commands over Xamarin.Android. This could decode the video stream of the drone. Xuggle-Xuggler is a video decoder as well, but specially made for Java only and I am working in Xamarin Android, so I had to find something else.Īfter several weeks I saw a project which uses OpenCV. However, I tried to implement a pre-compiled library into Xamarin Android, but there were errors like DllImport error loading lbavcodec-55': 'dlopen failed: libavcodec-55" not found', so that didn't work. Actually this is in Windows a little bit harder than in Ununtu/Linux. Running Android on an x86 virtual machine. There is a possiblity to use FFMpeg, but you need to compile this specially for your platform. Xamarin Android Player helps simulate, debug, demo or run Android apps in a fast and hassle-free environment. Supports both synchronous and asynchronous calls API FFProbe Use FFProbe to analyze media files: var mediaInfo await FFProbe.AnalyseAsync (inputPath) or var mediaInfo FFProbe. Good news, because I just solved the problem. NET Standard FFMpeg/FFProbe wrapper for easily integrating media analysis and conversion into your.
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